Where-
Clicks Billiards
2800 Forestwood Dr #148
Arlington, TX 76006
Clicks is 21 years of age or older ONLY
When-
Doors open at 10am
Check-in time starts at 11am. All players must be present to check in
Advanced Players Meeting after check-in
This will be a 2-day event
Format-
8 Ball Mosconi Style Team Tournament w/handicap races (Race to 12)
16 Teams-subject to change
Roster-4 Player Team- no subs
Must have 2 Jacks and 2 Jills.
Combined Fargo’s must be at or under 2100 combined at sign up
Message me a screenshot of all players
I will also need a Team Name and a designated captain of the team.
You will find a players list if you scroll down
Handicap Races-
For every 75 Fargo points there will be a game spot for each match, the MAX being 3 games.
Examples:
Team A 2100 Fargo vs Team B 2100 Fargo Race is 12 to 12
Team A 2100 Fargo vs Team B 2025 Fargo Race is 12 to 11
Team A 2100 Fargo vs Team B 1950 Fargo Race is 12 to 10
Team A 2100 Fargo vs Team B 1875 Fargo or below Race is 12 to 9
Entry Fee, Deposit, Signups and Refunds-
$200 Entry fee ($40 per team admin fee included)
Deposits-$50 minimum deposit to sign up. The rest is due in cash on the day of the tournament
Online Bonus-There will be an online bonus that start 3 days before the tournament at noon and will go on till 8pm on the Friday the day before the tournament.
If you want to play, message me a screenshot of all 4 players Fargo’s (and sub if you have one).
I will also need a Team Name and a designated captain of the team.
I will post a players list the week of the tournament or when all full entries are in
Refunds on BOTH entry fees and deposits are as follows
No refund after the online bonus begins
*If you are a no call and no show on the day of the tournament, it is a 0% refund
General Info-
First team to win 12 games win the match, unless it’s a handicap race
Played on 8ft Diamond tables
Double Elimination
Modified BCA rules
Jumping is allowed
Each team will get a scoresheet, and you input your roster and follow it
Teams put up their rosters at same time
Flip a coin for home or visitor team. Winner of the flip can pick home or away. Home team will break first
Scoresheets will be provided for roster line up, breaks, and scoring
You can’t win or lose on the break.
If you foul on the break such as a miscue, it's your opponent’s option to break.
If teams can’t agree on something during a match, then TD or ref will make the final call. A possible re-rack of that 1 rack will occur if there can’t be a just decision.
If anyone thinks there might be a foul on a shot please call TD, a ref or someone that is not involved in that match over to watch the shot. If you do not call someone over it is going to go to the shooter.
If the cue ball is pocketed or jumps off the table, it is ball in hand for the opponent.
If any other ball jumps off the table on the break or any other time it is a foul and the ball stays down and ball in hand for your opponent.
A 45 second shot clock can be enforced by a team if another team is taking a long time in between shots. A warning must be given first. If a shot clock is enforced both teams are on it.
Stale mate-
If any team is not advancing the game and after 3 foul shots by each team so 6 fouls total. Then re-rack and the original breaker breaks.
If the teams can’t agree on something during a match, they can re-rack that one game and the original breaker breaks
Unsportsmanlike conduct will not be tolerated. Depending on the situation TD could decide if conduct should have disciplinary action done, such as warnings, hard warnings, BIH fouls, game loss, or a forfeit of the entire match (which would take a lot)
Watch a Shot-
If the shot you are attempting is not an obvious shot, make sure it is VERY clear your opponent knows what you are attempting to do. Especially on the 10. We use slow motion video to film certain shots; we ALWAYS try to get the right call. That’s why we film it but keep in mind we are not professional refs, and we don’t have Superman vision, we always try to do our best to get the right call. There will not be a debate on calls, our call is final.
Out of Rotation-
Once you start a Scotch match, you must stay in that same order the entire time. Even after a Win.
Players can call a foul if their opponent(s) shoot out of rotation. They have until the next shot is taken to call a foul, even if the next shot is the break.
Match Time Limit-
Teams will be put on a 45 second shot clock for any match that has not finished 2.5 hours after it has started. In addition to that, if the match hasn’t finished 3 hours after it has started, then each game won will be counted at two wins instead of one for the duration of the match.
Mosconi Style-
There will be both singles games and scotch doubles games during the match.
Singles games-
No timeouts
Scotch Doubles-
Each team will have 1 time out per rack
Hill/Hill-
If the match goes hill/hill, the captains will flip for the last break and then the very last game will be a 1 game Scotch Quadruples game (all the players will be involved) and this one game determines the match. The team that wins the flip will tell their opponents what order they will shoot in and then vice versa. Teams can choose whatever order they want to play in for this one game. THERE IS NOT A TIMEOUT FOR THIS ONE GAME
Timeouts-
Make sure it is VERY clear that you have not used this timeout before talking to your partner
It is not a foul if a player tells their partner to make sure their opponents know what they are doing
It is not a foul if you ask if you have used or not used your timeout
Both players can call timeouts.
Both players can waive off a timeout, and this is not considered a timeout
If you have a used your timeout and you talk to your partner while y’all are shooting, first time will be a hard warning and any time after that warning will be a ball in hand foul. TD must give the warning.
In a time out and w/ball in hand either player can move the cue
Both players can be at the table at the same time and can use any object(s) to help their partner
If you are not involved in the game, please do not talk to the players while they are at the table shooting
Breaking and Racking-
Breaks will be shown on scoresheets
Rack your own
Templates can be used but you must bring your own. If you use a template, you must give the option to your opponent to use it as well. Please inform your opponent if you plan on using a template. Both teams don’t have to use the same racking tool
8 Ball Rules-
8 does not count on the break
If you do, make the 8 on the break the shooter can either spot the 8 ball and continue shooting from that position they are in or they can re-rack that rack and the same shooter will break again. Other than this situation always stays in rotation.
Scratch on the 8 does not mean you lose. It is ball in hand for your opponent. Unless you scratch on the 8 and both the cue ball and ball both drop, then it is a loss.
Early 8 at any time is a loss and so is if you pocket the 8 in a wrong pocket
If the cue ball is pocketed or jumps off the table, it is ball in hand for the opponent.
If any other ball jumps off the table on the break or any other time it is a foul and the ball stays down and ball in hand for your opponent
Eligible Players-
If you have an established Fargo (min 400 games for Texas players and min 800 games for out-of-state players) I will go by that.
There are EXCEPTIONS to this. If your known ability is very different from your Fargo rating it WILL be a TD decision on what you play as. This is BEFORE and DURING the tournament.
It will go by this chart if you have an APA SL and not an established Fargo. Must have a min of 10 matches played. Also, this chart can be TD decision based on known ability
Fargo/APA SL Chart
APA SL 1=250
APA SL 2=300
APA SL 3=350
APA SL 4=400
APA SL 5=450
APA SL 6=500
7s, 8s, 9s=TD decision
Goes by the HIGHEST Fargo
Goes by Fargo’s day before tournament.
If you have less than 500 games in Fargo, and I do not know you, there is a chance I will investigate you a litter further.
Every brand-new player must make their matches public so I can verify them.
If you have neither an established Fargo nor APA ranking and I do not have enough information on you then you will automatically come in as a 600 Fargo. No Exceptions!
*TD discretion is always in effect
Point Cushion-
If you sign up and your team is under 2100 at that time, TD will allow a 20-point cushion per team on the day of the tournament.
Tournament Payouts-
1-11 top 2
12-15 top 3
16-20 top 4
Side Pots-
Besides Advanced Players meeting and online bonus, this tournament will have 1 separate side pot.
1. $100
Side pot payouts will be determined by how many teams there are in them. Side pots are due in cash on the day of the tournament. See tournament payouts above for possible payouts.
Prize Raffles-
B/R Pot- $1 per ticket, must have played in at least 2 tournaments this to get full amount
Cue or Case
Gift cards
Charity Donation-
At this event I will be taking donations for Mission Arlington Charity. If you are in the position to donate anything at all, please do so. If you do so, you will receive an extra raffle ticket for a gift card. 100% of the proceeds go to this charity.
Here’s a list of items Mission Arlington needs:
Peanut butter and Jelly
Canned meats
Canned soups, stews, spaghetti, etc.
Dry goods, macaroni and cheese, etc.
Some things are TD decisions, ESPECIALLY when it comes to Fargo ratings and unsportsmanlike conduct. Please know that TD will be as fair as possible across the board.
I ask that everyone please respect each other, Clicks staff and the establishment and that everyone conduct good sportsmanship throughout the entire tournament.
If you have any questions, concerns, or suggestions please let me know. Feel free to text me or message me on FB
LET’S HAVE FUN!!!!!
*TD-Tournament Director
*TD will update these guidelines if needed